Showing posts with label Batman Arkham Assylum. Show all posts
Showing posts with label Batman Arkham Assylum. Show all posts

Tuesday, December 29, 2009

Batman Comic Book Writer argues about Batman: Arkham Assylum



Landry Walker, the writer of comic book Batman has an opinion himself about the hugely successful game. In his own words:
There was practically zero sneaking. Almost no subtlety or grace. He would just run up and punch the bad guy, usually taking a few machine gun shots to the face, and then zip away to a magical gargoyle that would render him invisible while his Bat-health recharged. Then he would repeat the process until there was nothing left to punch.
It was effective, I will grant that much. But to me, it kinda missed the point of Batman.
And he added that the violence is not enough to be a realism of true Batman:
I want a game that recreates that insane rush of endorphins and adrenaline or whatever it is after hearing a simple bullet crack past your ear. That's what games should be. So real that I just have to put down the controller for a minute because some part of my lizard brain is shaking in disbelief over the scenario I somehow managed to survive.
True, being the writer of Batman comic book made him the person who knows better about Batman than everyone else. But is it applicable in game? Let's see reader's response:


@Kotaku

the7k
This would be like someone playing Metal Gear Solid 3 on Very Easy, and then complaining that it didn't encourage stealth enough because you could easily survive gunfire and take everyone out by just slamming them into the ground.
It's European Extreme or nothing, Mr. Walker.

Darkmirage
If you play on hard, you can't use the gargoyles because they explode. All you do is sneak.

Beside that point though, it's a videogame. It needs to be accessible to people with numerous skill levels. That will, of course, create situations which don't quite suit the character. And besides that, it's not a comic. Batman isn't constrainted to what we see on paper panels. YOU are playing Batman. So unless you're actually Bruce Wayne, I wouldn't expect the game to replicate him. The gameplay choices are yours to make, not Batman's. If you want to run into a room full of armed thugs, you can do just that.

I understand his complaints, but their frankly not valid in the world of videogames.


Sure, being a Batman is suppose to be stealthy, plant fear in the enemy minds and eat them like breakfast, but I prefer the way it is on Batman: Arkham Assylum. Sure, you can play as Batman with sneaking and stealth stuff, and I played it that way, but the game shouldn't punish people who play it differently aka gung ho mode, rush and beat the crap of everyone else. It's the freedom of choosing the style of play that is interesting and even the writer of comic shouldn't take that away.
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Thursday, September 24, 2009

PS3 Batman Arkham Asylum gets another DLC exclusive in NA

A spark that will cause another fanboys war. PS3 Batman AA will get a free exclusive DLC in NA. The Prey in the Darkness map pack will be available tomorrow in both PSN and XBL outside North America.
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Wednesday, September 9, 2009

Batman Arkham Assylum: Breaking the Myth


When Batman AA was announced, little did I paid attention since it would be just another super hero game. In the past, it seems that developer gave no effort to create a remarkable title when it comes to super hero game (especially movie tie ins), where big part of the budget probably went to licensing.

However, when I start playing the demo and the game, I was drawn into it. The story line made simple, Joker takes control of Arkham Assylum where all the super insane criminal being held, and Batman is there to save the day. But after you progress into the game, you will find a good pacing of the story and some twist and turn near the end , just like movie. 

The game really captured what is it about being a Batman. Batman is a super hero with no real super power. He is a combat expert, detective genius, master of gadgets who strikes from shadow.
The combat system is stylish, yet not too complicated. He can switch to detective mode to solve puzzles and hidden tracks, and has an array of gadgets to help him in his journey.
While you can confront directly unarmed enemy, Batman will easily die when shot by guns, and often you need to do a stealth take down.

Using "Unreal" engine, Eidos can perfectly capture facial expression and the persona of all the characters. I do feel that this game is all about Batman and the Joker. While during the game, there is not much encounter with the Joker, but the way he keeps trash talking to Batman using speaker phone, made us attached to the Joker without even showing himself.

Hats off to Eidos who made this game brilliant, and I hope it sets the bar for upcoming super hero games which have a myth of being lame.
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Monday, August 31, 2009

Game Review : Batman Arkham Asylum


Hallo again. I am going to give my first game review "Batman Arkham Asylum".
Before we start, I am going to lay out some details.

Tittle : Batman Arkham Asylum
Developer : Rocksteady Studio
Publisher : Warner Bros / DC Comics & EIDOS Interactive
Release Date : 25 August 2009

When I first heard that they are making a new Batman games, I am not really excited at all and my expectation are very low. In my past experiences in gaming world, nearly all Superhero games has been a let down. Sorry to say, but Spiderman, Hulk, Ironman are all rubbish. Some are still ok, but you can let it pass without even regrettin g it.

It all changed when I try Batman Arkham Asylum at PS3 Demo, every thing is very smooth and very responsive. I can't wait for it to come out and try it out.

Give me time to finish the game ok!
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Alright! All Done. I finish the game. Here comes the review.

Batman Arkham Asylum score high on my rating : 8.5 /10

The Good : BAA (Batman Arkham Asylum) Combats mechanic are simple, fast paced and looks very good. It mix from Assassin Creed and Tenchu. Graphic and Audio are amazing! Good 10 - 12 hours game play.

The Bad : Joker can be anoying sometimes. (but isn't he always?) its very tempting to play the hole game in Detective Mode vision. You're not going to see all the Super villains in the game. You can see their presents and are not in their cell but you never get a chance to face them. There are only small replay value.

Batman in BAA are quite different from the Movie by Christopher Nolan. In BAA, Batman is not as dark as in the Nolan's movies. So if you read the Batman Comics in the past you will feel right at home in BAA.

Here you are trying to capture Joker... AGAIN... who loose in Arkham Asylum where all the super villains are in prison. It's really a bad situation but it is a perfect job for the Bat.
you start in the beginning of the game only equipped by your Bat suit and Batarang. But as you progress and gaining experience, you will be start getting more Batman gadgets and attack combos so you can access some areas that you can't access before.

In the Arkham Asylum you're not only going to kick bad guys butts. Eddy Eygma or so called The Riddler will keep you busy for hours trying to solve all the puzzles he created for the greatest detective in Gotham City and finding his Riddler Trophy.

So what are you guys waiting for? Go and help Batman save Gotham City and Arkham Asylum from psycho killers
AT

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