Showing posts with label SONY Motion Controller. Show all posts
Showing posts with label SONY Motion Controller. Show all posts

Monday, September 28, 2009

Natal and Wand: impression so far (part 2: Natal)


Microsoft used Katamari to show off Natal. In Katamari, player uses nothing except hand gestures to control the Katamari ball. The control seems responsive although there are some lag in controlling the ball.
Seven heavy weight developers are pleased with Natal potential. Natal not only requires no controller, but also detects face, so emotion element can be included in future games. They discuss that potential Natal is not limited to games, but the way experience can change. (Computer interface ala Minority report, Shopping online, or even doing business).

Verdict: Natal seems much more promising than Sony's wand. Natal is great in enhancing gameplay, but it is doubtful if people really want to play Halo by jumping all around and mimicking imaginary gun in their hands.
According to previous interview with Nintendo's Miyamoto, during the development of Wii, Nintendo already aware of this technology and looked into it, but decided to scrap it saying that it didn't meet their technical requirement. Maybe Nintendo knows something that Microsoft doesn't? Who knows. Natal still has a year before launch, so Microsoft has plenty of time to polish Natal.
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Natal and Wand: Impression so far (part 1: Wand)


Tokyo Game Show just finished. Seen the demo, watched the developer's testimonial. So, what's the impression?
During TGS, Microsoft and Sony both showcase their motion controllers respectively. While Natal showed demo with Katamari, Space Invaders, Sony used Resident Evil 5 and LittleBigPlanet.
Sony's wand was used in Resident Evil 5 as a pointer to shoot the zombies. Because the demo is in Japanese, its impossible to know what the commentator is talking, but the interesting part is that the guy that actually play the demo, hold BOTH a wand and a joystick. It may look like he has to move the character using joystick while using wand to shoot. It seems to be more complicated playing RE5 with wand than without.
In LittleBigPlanet, Sony show two player coop. Player one, using a joystick, controls the Sackboy, while player two, using a wand, manipulates objects in order to help player one completes the stage. While this is certainly entertaining seeing coop gameplay with wand, but it is something that Nintendo Wii has done it before.

Verdict: Not sold to wand at the moment. However this is just a prototype, it may be different when the actual game is released. And I'm sure hopeful it will improve.
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Thursday, September 24, 2009

Resident Evil 5 : Director Cut with PS3 Motion Control


This year TGS (Tokyo Game Show), Capcom announce that they will release : Resident Evil 5 : Director's Cut in spring 2010.

The game will support the upcoming PS3 Motion Controller. Is not been confirm, either you need to buy a new version of the game or just install an update to play the game.

The Motion Controller will also work for with existing games like Little Big Planet, Flower, Eyepet, High Velocity Bowling and more.
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