Friday, May 28, 2010

Blizzard is right DRM is a losing battle

The wise Blizzard has spoken, and according to Blizzard co founder Frank Pearce, DRM is not the way to stop piracy. 

If you start talking about DRM and different technologies to try to manage it, it's really a losing battle for us, because the community is always so much larger, and the number of people out there that want to try to counteract that technology, whether it's because they want to pirate the game or just because it's a curiosity for them, is much larger than our development teams.
The best approach for him is to do the job right in implementing Battle net so that people encourage to try and buy original. The job includes focusing on "the content and cool features, not anti piracy technology".

As we have seen, EA succeeded with their project ten dollars which rewarding users who buy first hand copy with DLC and cool features. Developers should give more incentive rather than trying to come out some useless piracy technology. 
And I really pleased the way Sony handles paid subscription to PSN. Instead forcing people to pay for online service, Sony gives added a lot of incentives should people pay for it.

Hear that Ubisoft?

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