Wednesday, September 9, 2009

Batman Arkham Assylum: Breaking the Myth


When Batman AA was announced, little did I paid attention since it would be just another super hero game. In the past, it seems that developer gave no effort to create a remarkable title when it comes to super hero game (especially movie tie ins), where big part of the budget probably went to licensing.

However, when I start playing the demo and the game, I was drawn into it. The story line made simple, Joker takes control of Arkham Assylum where all the super insane criminal being held, and Batman is there to save the day. But after you progress into the game, you will find a good pacing of the story and some twist and turn near the end , just like movie. 

The game really captured what is it about being a Batman. Batman is a super hero with no real super power. He is a combat expert, detective genius, master of gadgets who strikes from shadow.
The combat system is stylish, yet not too complicated. He can switch to detective mode to solve puzzles and hidden tracks, and has an array of gadgets to help him in his journey.
While you can confront directly unarmed enemy, Batman will easily die when shot by guns, and often you need to do a stealth take down.

Using "Unreal" engine, Eidos can perfectly capture facial expression and the persona of all the characters. I do feel that this game is all about Batman and the Joker. While during the game, there is not much encounter with the Joker, but the way he keeps trash talking to Batman using speaker phone, made us attached to the Joker without even showing himself.

Hats off to Eidos who made this game brilliant, and I hope it sets the bar for upcoming super hero games which have a myth of being lame.

Related Posts :



No comments:

Post a Comment