Friday, June 18, 2010

Kinect: early impression. Good not great..


So we have seen Kinect in action plus all those dancing, fitness games, and others. What are the initial impression?

First of all, Kinect's tag line is to make yourself a controller, means that you can manipulate the games only with your movement. Couple games that are really works with Kinect is Dancing theme games, where the you can do dancing movement and Kinect's camera actually tracks your movements and tells you whats wrong.

Other games are racing games where you control the car with only hand movements, but in the demo you can't actually control the acceleration and brakes which is a big question mark on how you going to do that. But anyway it is the demo, we might see different version later.

The other thing that we need to pay attention is all the Kinect's demo requires people to stand up because Kinect's camera can't distinguish between people sitting down and people bending the knees. As a matter of fact, one Kotaku staff asked whether he can sit down while doing the demo, the answer is no. Kinect works best if people standing up, and they haven't calibrate it yet for sitting down people. I hope that this won't be the case in the final product, because it is really funny if you have to play Xbox 360 standing up all the time. Don't we just love our chair?

And from that point, it is really curious to find out if Kinect camera requires us to see our whole body to be able to detect. Let's say three of your friends comes over and want to play multiplayer, do they need to be in line to each other to play with Kinect? What if the living room is small? Guess we just have to wait until release date and see user experience with Kinect. 

Other thing that is missing is Kinect enable fps based games. I was really interested in finding out what is the response/ lagging time for Kinect to translate the body movement into the game and whether it is capable of playing fps. Other thing is how the person trigger the shoot and move around. I guess I just assume that at the moment, developers hasn't seen Kinect as a capable sole input for fps games.

Now then, retail giants like Amazon, Target put $149 for Kinect. And that is a question mark for casual gamers. Do they really want to spend up to $450 (Xbox 360 slim and Kinect) just to play some dancing, fitness games? Only time will tell. Meanwhile let's just wait and see if there is any changes regarding this Kinect thing.

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